![]() ![]() Still, if they could do BAT then it should have been quite possible to make some of the smaller point and click games. Still even with some sort of orignial source code/script its a massive job to do. seems quite do-able (and quite few of them). ![]() Even "complex/time"-based puzzles like you have to wait for the chef to exit the kitchen before you can enter. The later fight against the sword master is speech based too. so you dont actually seen the fight but just the speechbubbles with "crash" "boom" and similar. The first "fight" against a pirate is cleverly happening in the next room over. Like being shot out of the cannon is seen from "bird" view on the island screen. Most of the time you just walk around picking up stuff or talking to people, and the no of actual animations are few and small. Monkey 1 however was just the 4 floppies i feel is much more do-able. Not a impossible feat but close to impossible as the game is just so large. Also the game was one of the first games to support hdd install. ![]() Those shots really looks nice, but the fact that Monkey 2 is one of the largest amiga games of 12-13 floppies its kinda obvious that it must be a fake. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |